Compress GLB, glTF, OBJ, STL, and FBX files. All processing is done locally in your browser.
Drag & drop GLB / glTF / OBJ / STL / FBX
or
Supports GLB, glTF, OBJ, STL, FBX
Texture Options
Compression
⚠️ Remember to include DRACOLoader in your GLTF loader (e.g., Three.js, Unity) when using Draco compression.
Advanced Options
Remove duplicates
Remove duplicate meshes, materials, and textures
Remove unused data
Remove unused nodes, meshes, and other resources
Weld vertices
Merge vertices with identical attributes
Flatten nodes
Flatten the node hierarchy to reduce draw calls
Join meshes
Join compatible meshes to reduce draw calls
Instance meshes
Create GPU instances for duplicate meshes